F35 Simulator for Lockheed Martin

Following up on the success of multiple games for Lockheed Martin and the ACA, I produced a F35 II Lightning game. Players where fully immersed by using 3D screens and the Kinect sensor to fly the plane through short missions.

The game was used for several events and exhibitions where it attracted thousands of visitors. I designed the gameplay and programmed it using Unity3D.

Video by Tony Huber
GUESTLIST andnoted

ABOUT WORK CONTACT CLIENTS